In Fallout 76, Strength is your measure of raw physical power. Strength decides how much you can carry and the overall damage out your melee attacks. Each item you pick up in Fallout 76 has a weight associated with it, so the higher your Strength the more weight you can carry in Fallout 76 before becoming encumbered.
In this guide, we will discuss all Fallout 76 Strength perks and their stats to decide which ones the best, hence, should get more perk points.
Fallout 76 Strength Perks
In total, there are 30 Strength Perks in Fallout 76.
Perk Name | Level | Ranks | Effect |
Iron Fist | 2 | 1-5 | Punching does +20/40/60/80/100% damage with a 5/10/15/20/25% chance to stagger enemies. |
Traveling Pharmacy | 3 | 1-3 | The weight of all chems is reduced by 30/60/90%. |
Bandolier | 4 | 1-3 | Ballistic ammo weight is reduced by 30/60/90%. |
Gladiator | 5 | 1-3 | One-handed melee weapons do +10/15/20% more damage. |
Pack Rat | 6 | 1-3 | All junk weight is reduced by 25/50/75%. |
Slugger | 7 | 1-3 | Two-handed melee weapons do +10/20/25% more melee damage. |
Shotgunner | 10 | 1-3 | Shotguns do +10/15/20 more damage. |
Basher | 11 | 1-3 | Gun bash does +25/50% more damage with a +5/10% chance of cripple. |
Sturdy Frame | 13 | 1-2 | Armor weighs 25/50% less than usual. |
Barbarian | 14 | 1-3 | Every point invested in Strength adds +2/3/4 damage resistance without power armor. |
Martial Artist | 16 | 1-3 | Melee weapons weigh 2-/40/60% less. |
Scattershot | 18 | 1-4 | Shotguns weigh 20/40/60/80% less and reload 10/20/30/40% faster. |
Gladiator | 20 | 1-3 | One-handed melee damage +10/15/20% more damage. |
Blocker | 21 | 1-3 | Take 15/30/45% less melee damage. |
Shotgunner | 23 | 1-3 | Shotguns do +10/15/20% more damage. |
Slugger | 24 | 1-3 | Two-handed melee weapons do +10/15/20% more damage. |
Strong Back | 26 | 1-4 | +20/30/40% more carry capacity. |
Heavy Gunner | 30 | 1-3 | Non-explosive heavy guns do +10/15/20% more damage. |
Ordnance Express | 31 | 1-3 | Thrown explosives weigh 30/60/90% less. |
Full Charge | 33 | 1-2 | Sprinting in Power Armor has less Fusion Core Energy cost. |
Incisor | 34 | 1-3 | Melee weapon’s ignore 25/50/75% of enemy armor. |
Bear Arms | 35 | 1-4 | Heavy Guns weigh 20/40/60/80% less. |
Lock and Load | 37 | 1-3 | Heavy Guns reload 10/20/30% faster. |
Bullet Shield | 39 | 1-4 | 10/20/30/40% damage resistance when using heavy weapons. |
Heavy Gunner | 40 | 1-3 | Non-explosive heavy guns do +10/15/20% more damage. |
Pain Train | 41 | 1-3 | Sprint into enemies with Power Armor to Damage/Smash/Devastate. |
Gladiator | 43 | 1-3 | One-handed melee weapons do +10/15/20% more damage. |
Shotgunner | 45 | 1-3 | Shotguns do +10/15/20% more damage. |
Slugger | 48 | 1-3 | Two-handed melee weapons do +10/15/20% more damage. |
Heavy Gunner | 50 | 1-3 | Non-explosive heavy guns do +10/15/20% more damage. |
Best Strength Perks
The best perks depend on the type of build you want to go for in Fallout 76. However, there are some general tips I can offer.
Go with perks that reduce item weight and increase your carry capacity. This allows you to loot more items without slowing down. Moreover, invest in perk points that boost your single and two-handed weapon damage.
And that’s the complete list of Fallout 76 Strength perks. Need more help? See Wastelanders Keys and Passcodes Locations, How to Get the Fact Finder .44 Pistol, How to Unlock T-65 Secret Service Power Armor, Wastelanders Weapons Locations.