Wednesday, August 7, 2024

Fallout 76 Strength Perks Guide: Best Perks, Stats

In Fallout 76, Strength is your measure of raw physical power. Strength decides how much you can carry and the overall damage out your melee attacks. Each item you pick up in Fallout 76 has a weight associated with it, so the higher your Strength the more weight you can carry in Fallout 76 before becoming encumbered.

In this guide, we will discuss all Fallout 76 Strength perks and their stats to decide which ones the best, hence, should get more perk points.

Fallout 76 Strength Perks

In total, there are 30 Strength Perks in Fallout 76.

Perk Name  Level  Ranks  Effect 
Iron Fist  2  1-5  Punching does +20/40/60/80/100% damage with a 5/10/15/20/25% chance to stagger enemies. 
Traveling Pharmacy  3  1-3  The weight of all chems is reduced by 30/60/90%. 
Bandolier  4  1-3  Ballistic ammo weight is reduced by 30/60/90%. 
Gladiator  5  1-3  One-handed melee weapons do +10/15/20% more damage. 
Pack Rat  6  1-3  All junk weight is reduced by 25/50/75%. 
Slugger  7  1-3  Two-handed melee weapons do +10/20/25% more melee damage. 
Shotgunner  10  1-3  Shotguns do +10/15/20 more damage. 
Basher  11  1-3  Gun bash does +25/50% more damage with a +5/10% chance of cripple. 
Sturdy Frame  13  1-2  Armor weighs 25/50% less than usual. 
Barbarian  14  1-3  Every point invested in Strength adds +2/3/4 damage resistance without power armor.  
Martial Artist   16  1-3  Melee weapons weigh 2-/40/60% less. 
Scattershot  18  1-4  Shotguns weigh 20/40/60/80% less and reload 10/20/30/40% faster. 
Gladiator  20  1-3  One-handed melee damage +10/15/20% more damage. 
Blocker  21  1-3  Take 15/30/45% less melee damage. 
Shotgunner  23  1-3  Shotguns do +10/15/20% more damage. 
Slugger  24  1-3  Two-handed melee weapons do +10/15/20% more damage. 
Strong Back  26  1-4  +20/30/40% more carry capacity. 
Heavy Gunner  30  1-3  Non-explosive heavy guns do +10/15/20% more damage. 
Ordnance Express  31  1-3  Thrown explosives weigh 30/60/90% less. 
Full Charge  33  1-2  Sprinting in Power Armor has less Fusion Core Energy cost. 
Incisor  34  1-3  Melee weapon’s ignore 25/50/75% of enemy armor. 
Bear Arms  35  1-4  Heavy Guns weigh 20/40/60/80% less. 
Lock and Load  37  1-3  Heavy Guns reload 10/20/30% faster. 
Bullet Shield  39  1-4  10/20/30/40% damage resistance when using heavy weapons. 
Heavy Gunner  40  1-3  Non-explosive heavy guns do +10/15/20% more damage. 
Pain Train  41  1-3  Sprint into enemies with Power Armor to Damage/Smash/Devastate. 
Gladiator  43  1-3  One-handed melee weapons do +10/15/20% more damage. 
Shotgunner  45  1-3  Shotguns do +10/15/20% more damage. 
Slugger  48  1-3  Two-handed melee weapons do +10/15/20% more damage. 
Heavy Gunner  50  1-3  Non-explosive heavy guns do +10/15/20% more damage. 

Best Strength Perks

The best perks depend on the type of build you want to go for in Fallout 76. However, there are some general tips I can offer.

Go with perks that reduce item weight and increase your carry capacity. This allows you to loot more items without slowing down. Moreover, invest in perk points that boost your single and two-handed weapon damage.

And that’s the complete list of Fallout 76 Strength perks. Need more help? See Wastelanders Keys and Passcodes Locations, How to Get the Fact Finder .44 Pistol, How to Unlock T-65 Secret Service Power Armor, Wastelanders Weapons Locations.

Jake Bishop
Jake Bishop
I report on gaming news and occasionally create the best video game guides.

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